Making a Game

First, there is an idea. At Materia Prima it was the topic of "Alchemy" in conjunction with a resource management game. I love immersive games where characters walk around on a map and experience adventures. All of this should find a place in my game.

This idea started growing five years ago and became more and more concrete until I started with the first draft prototypes in spring 2018.

As soon as I started with writing and drawing, I could not wait to do the first test game. In the summer of 2018 it was time to present the game to my circle of friends (all passionate board game players). After far more than 100 gaming sessions, the rules and the balancing have evolved so much that I could start with the final layout of the game components. 

Each designed element of the game was made by hand with pencil, brush and paint.